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Smart technologies in the museum environment. AR experiments on physical models at the Museum of Oriental Art in Turin

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Smart technologies in the museum environment. AR experiments on physical models at the Museum of Oriental Art in Turin

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dc.contributor.author Ronco, Francesca es_ES
dc.date.accessioned 2024-11-10T14:16:31Z
dc.date.available 2024-11-10T14:16:31Z
dc.date.issued 2024-06-10
dc.identifier.isbn 9788413962580
dc.identifier.uri http://hdl.handle.net/10251/211552
dc.description.abstract [ES] The concept of Smart Tourism has developed rapidly within the Smart Cities paradigm, which emerged at the beginning of the new millennium in various scientific fields. Museums, traditionally centres of cultural and technological dissemination and display, are becoming places to experiment with smart technologies (digital survey, AR, VR, digital fabrication, and AI) for analytical purposes and to enhance the visitor experience. This technological revolution affects the way museum visitors interact with cultural heritage. This process is part of the Fourth Industrial Revolution and is based on multiple technologies that blend physical and virtual environments. These tools have shown benefits for accessing, comparing, and understanding space-related information about artefacts and advantages in developing compelling forms of storytelling aimed at visitors. Trying to give an overview of the technologies used, which have some relevance to the disciplinary field of representation, one can talk about digital acquisition techniques, Augmented Reality, Virtual Reality, digital fabrication, and artificial intelligence. The models obtained with different digital acquisition techniques allow new ways of content fruition. Both virtual and physical outputs aim to increase the inclusiveness of collections, meeting the various needs of users related to age, physical, sensory, cognitive, cultural, and experiential factors. The paper presents the outcomes of some experiments conducted in Museo d'Arte Orientale of Turin aimed to explore the continuum between real and virtual in the museum field through intelligent technologies. The experiments illustrate how to integrate AR technologies into the enjoyment of content, inside and outside the museum, with the support of real models.  es_ES
dc.format.extent 10 es_ES
dc.language Inglés es_ES
dc.publisher Editorial Universitat Politècnica de València es_ES
dc.rights Reconocimiento - No comercial - Compartir igual (by-nc-sa) es_ES
dc.subject Smart tourism es_ES
dc.subject Museums es_ES
dc.subject Augmented Reality (AR) es_ES
dc.subject Accessibility es_ES
dc.subject Multisensory exhibition es_ES
dc.subject Digital fabrication es_ES
dc.title Smart technologies in the museum environment. AR experiments on physical models at the Museum of Oriental Art in Turin es_ES
dc.type Capítulo de libro es_ES
dc.type Comunicación en congreso es_ES
dc.identifier.doi 10.4995/HEDIT2024.2024.17472
dc.rights.accessRights Abierto es_ES
dc.description.bibliographicCitation Ronco, F. (2024). Smart technologies in the museum environment. AR experiments on physical models at the Museum of Oriental Art in Turin. Editorial Universitat Politècnica de València. 217-226. https://doi.org/10.4995/HEDIT2024.2024.17472 es_ES
dc.description.accrualMethod OCS es_ES
dc.relation.conferencename HEDIT 2024 - International Congress for Heritage Digital Technologies and Tourism Management es_ES
dc.relation.conferencedate Junio 20-21, 2024 es_ES
dc.relation.conferenceplace València, España es_ES
dc.relation.publisherversion http://ocs.editorial.upv.es/index.php/HEDIT/HEDIT2024/paper/view/17472 es_ES
dc.description.upvformatpinicio 217 es_ES
dc.description.upvformatpfin 226 es_ES
dc.type.version info:eu-repo/semantics/publishedVersion es_ES
dc.relation.pasarela OCS\17472 es_ES


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